Saturday, January 30, 2010

The Poodle RPG system

This extra light roleplaying system was something I came up with by combining the Pool by James West and its offspring the Puddle.  Hence the Poodle name.

The Poodle is a story telling system where the players only have one common Pool of dice that represent not only their life but their control over the game itself.  Gaining new traits is something that is done spontaneously in the game based on number of successes rolled in conflict resolution.  Experience is also tracked as dice from the players Pool can be used to increase trait bonuses.

I did like the idea of combing the two systems together.  I was planning on using Fudge dice as trait dice when resolving conflicts to easily distinguish them from the dice from the player's Pool.

It is something I will most likely not get a chance to bring to the table locally as it is a d20 / 4ed intensive area and rules systems lighter than Savage Worlds are pretty much completely out of the question.  But it was still a fun way to pass an evening, enjoy.

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